Free Fivem Fuel Script [Qbox,ESX,Qbcore]

£0.00

Free Fivem Fuel Script For QBcore, ESX & Qbox


A complete, production-ready fuel system for FiveM servers. Works with ESX, QBCore, and QBox frameworks. Features realistic fuel hoses, electric vehicle charging, and seamless HUD integration. Completely free, I also have created a new player owned gas station script which uses this system.

Key Features

• Realistic 3D Fuel Hoses - Physical hoses that attach to vehicles with proper animations and physics

• Holographic Display - Live 3D display showing fuel amount, total cost, and filling progress during refueling

• Electric Vehicle Support - Dedicated charging stations with realistic charging curves (slower at first, faster as battery fills)

• Multi-Framework Compatible - Auto-detects and works with ESX, QBCore, and QBox frameworks

• Target System Integration - Auto-detects qb-target or ox_target, works with both seamlessly

• Jerry Can System - Buy jerry cans at pumps, use them to fuel vehicles anywhere on the map

• HUD Compatible - Uses legacy-fuel export pattern, works with most HUD systems out of the box

• Realistic Fuel Consumption - Fuel usage based on RPM, vehicle class, and individual vehicle models

• Network Synchronized - Uses decorators and entity state for reliable fuel level sync across all clients

• 30+ Pre-Configured Stations - Gas stations and supercharger stations already placed across the map

• Fully Customizable - Configure fuel prices, tank sizes, consumption rates, and charging times

• Performance Optimized - Lightweight code that doesn't impact server performance

Technical Details

Framework Support: ESX, QBCore, QBox (auto-detection)

Target Systems: qb-target, ox_target (auto-detection)

Dependencies: oxmysql (QBCore/QBox only)

HUD Integration: Legacy-fuel export pattern (GetFuel, SetFuel, ApplyFuel)

Fuel Display: 3D holographic display with real-time updates

Network Sync: Decorator-based with entity state backup

Fuel Range: 0-100% (percentage-based, same as legacy-fuel)

Installation

1. Extract to your resources folder

2. Add "ensure caticus-fuelsystem" to server.cfg

3. Restart server

4. Done - no database setup required

Configuration

All settings are in config.lua. Customize fuel prices, tank sizes, electric vehicle list, fuel consumption rates, and more. Well-commented config file makes customization straightforward.

HUD Integration

If your HUD doesn't auto-detect this script, add a simple check to your fuel export function. Example code provided in the README. Most HUDs that support legacy-fuel will work immediately.

Why Choose This Script?

Free and open - no premium version, no hidden costs. Production-ready code that's been tested on live servers. Modern features like 3D displays and electric vehicle support. Easy installation with zero database setup. Works with all major frameworks and target systems.

Made by caticus. Powered by www.5Mservers.com

Free Fivem Fuel Script For QBcore, ESX & Qbox


A complete, production-ready fuel system for FiveM servers. Works with ESX, QBCore, and QBox frameworks. Features realistic fuel hoses, electric vehicle charging, and seamless HUD integration. Completely free, I also have created a new player owned gas station script which uses this system.

Key Features

• Realistic 3D Fuel Hoses - Physical hoses that attach to vehicles with proper animations and physics

• Holographic Display - Live 3D display showing fuel amount, total cost, and filling progress during refueling

• Electric Vehicle Support - Dedicated charging stations with realistic charging curves (slower at first, faster as battery fills)

• Multi-Framework Compatible - Auto-detects and works with ESX, QBCore, and QBox frameworks

• Target System Integration - Auto-detects qb-target or ox_target, works with both seamlessly

• Jerry Can System - Buy jerry cans at pumps, use them to fuel vehicles anywhere on the map

• HUD Compatible - Uses legacy-fuel export pattern, works with most HUD systems out of the box

• Realistic Fuel Consumption - Fuel usage based on RPM, vehicle class, and individual vehicle models

• Network Synchronized - Uses decorators and entity state for reliable fuel level sync across all clients

• 30+ Pre-Configured Stations - Gas stations and supercharger stations already placed across the map

• Fully Customizable - Configure fuel prices, tank sizes, consumption rates, and charging times

• Performance Optimized - Lightweight code that doesn't impact server performance

Technical Details

Framework Support: ESX, QBCore, QBox (auto-detection)

Target Systems: qb-target, ox_target (auto-detection)

Dependencies: oxmysql (QBCore/QBox only)

HUD Integration: Legacy-fuel export pattern (GetFuel, SetFuel, ApplyFuel)

Fuel Display: 3D holographic display with real-time updates

Network Sync: Decorator-based with entity state backup

Fuel Range: 0-100% (percentage-based, same as legacy-fuel)

Installation

1. Extract to your resources folder

2. Add "ensure caticus-fuelsystem" to server.cfg

3. Restart server

4. Done - no database setup required

Configuration

All settings are in config.lua. Customize fuel prices, tank sizes, electric vehicle list, fuel consumption rates, and more. Well-commented config file makes customization straightforward.

HUD Integration

If your HUD doesn't auto-detect this script, add a simple check to your fuel export function. Example code provided in the README. Most HUDs that support legacy-fuel will work immediately.

Why Choose This Script?

Free and open - no premium version, no hidden costs. Production-ready code that's been tested on live servers. Modern features like 3D displays and electric vehicle support. Easy installation with zero database setup. Works with all major frameworks and target systems.

Made by caticus. Powered by www.5Mservers.com