FiveM Flatbed Control Menu Open Source

£9.99

caticus-flatbed is a FiveM flatbed script built for mechanic, police, and towing roleplay. Drivers use third eye on supported flatbed trucks to open a Flatbed Controls NUI panel, then lower the hydraulic bed, load a vehicle, raise the ramp, and detach — with full synchronization so every nearby player sees the same bed position and attached vehicle.

The resource spawns the moving bed prop automatically, keeps state bags in sync for new joiners, and routes bed movement through the correct network entity owner so raise/lower stays smooth in multiplayer. Optional job restrictions (mechanic, police, or open to everyone), locale strings, extra flatbed models, and control animations with sound make it easy to drop into ESX or QBCore servers without rewriting tow logic.

Features

  • Lower bed — multi-stage lerp (slide back + tilt down) with sound

  • Raise bed — reverse animation back to transport position

  • Attach vehicle — detects closest vehicle on the bed zone

  • Detach vehicle — releases load and sets vehicle on ground properly

  • ox_target and qb-target support for Flatbed Controls

  • NUI panel — raise, lower, attach, detach with disabled states when invalid

  • State sync — bedProp, bedLowered, bedMoving, attachedVehicle

  • Automatic bed on entity create; cleanup on vehicle delete

  • Control animation with remote prop while using the menu

  • Towrope check — blocks bed use if rope tow is active (config message)

  • Locales for menu, status text, and notifications

  • Configurable flatbed models, bed offsets, animation timing, jobs


caticus-flatbed is a FiveM flatbed script built for mechanic, police, and towing roleplay. Drivers use third eye on supported flatbed trucks to open a Flatbed Controls NUI panel, then lower the hydraulic bed, load a vehicle, raise the ramp, and detach — with full synchronization so every nearby player sees the same bed position and attached vehicle.

The resource spawns the moving bed prop automatically, keeps state bags in sync for new joiners, and routes bed movement through the correct network entity owner so raise/lower stays smooth in multiplayer. Optional job restrictions (mechanic, police, or open to everyone), locale strings, extra flatbed models, and control animations with sound make it easy to drop into ESX or QBCore servers without rewriting tow logic.

Features

  • Lower bed — multi-stage lerp (slide back + tilt down) with sound

  • Raise bed — reverse animation back to transport position

  • Attach vehicle — detects closest vehicle on the bed zone

  • Detach vehicle — releases load and sets vehicle on ground properly

  • ox_target and qb-target support for Flatbed Controls

  • NUI panel — raise, lower, attach, detach with disabled states when invalid

  • State sync — bedProp, bedLowered, bedMoving, attachedVehicle

  • Automatic bed on entity create; cleanup on vehicle delete

  • Control animation with remote prop while using the menu

  • Towrope check — blocks bed use if rope tow is active (config message)

  • Locales for menu, status text, and notifications

  • Configurable flatbed models, bed offsets, animation timing, jobs